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a choice that deals out consequences

2022-12-24

2 minute read

Yesterday I was in a lazy mood. I'm not sure what I was doing in the morning, I remember being on my computer a bit. Me and Luke drove to the supermarket, it was nice to take the car out for a spin. I spent a lot of time slowly cleaning my room, it's a little tidier now. Having hauled the desk all the way up from the garage I now think I'll put it back down there. I don't like the clutter, and I don't think I actually need the storage. C'est comme ça.

I listened to a good interview with James Bridle, another on the "Scratching the surface" podcast. It's a good podcast! I don't like the interviewer's accent at all, but he can't help that much. I've liked Bridle's work for a long time, since they did this piece: Autonomous Trap 001 Autonomous Trap 001

and wrote this great essay about self driving cars: Failing to Distinguish between a Tractor Trailer and the Bright White Sky.

In the interview he talks about the importance of understanding things in art making, in understanding the technology and concepts. Begrudgingly, I realise I need to do more research for my tiny animation - tentatively named "ripe".

I still like the idea but I realise I both don't know enought about extended perception, tactile information, and I need to do some more maths on combinations and perception speed. Beyond the technical stuff, I also don't think I've really interrogated what it is I'm actually asking or saying. Everything is about something, even if it's not acknowledge by the author. I think knowing what it's about helps to write it better. Blade Runner's not just about a futuristic detective and a fugitive, it's about the commodification of human labour and the unquantifiability of human spirit. I need to take a hard look at what a story about tactile felt information is about. I also re-listened, again, to an interview with John Allison. It's a brilliant interview, and he talks so well. It's encouraged me to look harder at the characters, and develop them out with honesty. This does of course push out the scope a little, I need to think about how to manage that.

constantly thinking

I feel like to have any level of success in anything I do I need to be constantly coming back to my broader goals, constantly reflecting on what I'm doing and what to change. It feels like a contrast to jobs I've done, where so long as you're ticking the boxes you needn't change a thing. But this is a stagnant way of doing things, a removal of both responsibility and autonomy. The cost of making your own decisions is being responsible for them. This feels heavy sometimes, sometimes I don't want the pressure. But long term this is good, as even not taking responsibility is itself a choice that deals out consequences.

enough of that

I played Kings in the Corner, a kind of competitive solitair and Crew, a teamwork trick taking game. Two great card games, I love cards.

listening to

Questions